Guild Wars 2 mape (ali sobe, arene) bodo po velikosti v primerjavi s prvim delom igre večje za kar 3 do 4-krat! Takole nam namreč sporoča Daniel Dociu v intervjuju Pure Artistic Vision – A Guild Wars 2 Concept Art Q&A na strani TenTonHamer, ki vsebuje še marsikatero zanimivo informacijo o razvojnem procesu, kinematografiji in organizaciji 70 ljudi velikega ArenaNet art team-a.
VečTen Ton Hammer: So you’ve got a large staff of very talented artists. Turning towards the game, I wonder if you can give us an idea of the scope of the world your creating in Guild Wars 2, maybe on the order of Guild Wars and its expansions?
Daniel: It is significantly bigger. The maps are anywhere from three to four times larger and there’s also just more maps. In addition to that, we have underwater maps which increases the real estate of the explorable portions of the map by another order of magnitude. It is also a true 3D game, as opposed to the first Guild Wars, so we have multiple tiered buildings and structures and this also adds to the total “square mileage” of playable area. I can’t give you a hard number as to how much bigger Guild Wars 2 is, but it’s a huge leap from Guild Wars.










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GW2 izid 28. junija?