Sreda je dan za novice!
Na uradni strani si lahko sedaj preberete opis personal story sistema, ki je eden izmed treh PvE tipov v Guild Wars 2 (sem spadajo še dinamični eventi ter instancirani dungeoni). Novost dneva? Vsak igralec oz. njegov lik bo imel svojo instanco (dom), ki bo nekakšna odskočna deska za osebno zgodbo in se bo glede na odločitve igralca tudi spreminjala.
Each character is given a home instance, personalized to their biography choices, located in their racial capital – Hoelbrak for the norn, the Grove for the sylvari, and so forth. Within this home area, things are more personalized to your character. Your home instance never stops updating; as your character becomes more involved in their story, it will alter accordingly. Two norn will quickly differentiate their personal area through choices in the storyline. They will encounter different adventures, make different decisions, and their home will change to match their story.
Update: Ree Soesbee je na ArenaNet blogu odgovorila še na par vprašanj o personal story sistemu.
Will my personal story or biography be visible, viewable, or known to other players in some way?
A player can see many aspects of another player’s personal storyline – they can compare achievements, and see what other players have accomplished. They can enter another player’s home instance (if they are invited), and see the changes and differences there that reflect a player’s story. In this manner, players can see what other players have chosen both in their biography and through their choices during the play of the game.
Dodatno čtivo:
- [PC IGN] Guild Wars 2: Creating Your Story
- [PC Gamer] Guild Wars 2 to re-invent massively multi-player character development
- [Wartower.de] Guild Wars 2 Interview: Persönliche Charaktergeschichte (Angleški prevod)
- [Massively] Guild Wars 2 personal story
Zadnji Komentarji
Press GW2 Beta
Press GW2 Beta
Press GW2 Beta
Press GW2 Beta
Press GW2 Beta