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Archive for June 2010

Random Stuff

Zelo skromen teden, kar se tiče uradnih Guild Wars 2 novic. Se ArenaNet morda že pripravlja na gamescom? ;)

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ArenaNet Blog

ArenaNet pridno piše nove članke, ki pa niso vedno direktno povezani s samo igro.

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Poklic #2: Warrior

Drugi poklic v Guild Wars 2 je (ja, uganili ste) Warrior. :) Več informacij skupaj s coolskimi video posnetki skillov v akciji najdete na uradni GW2 strani.

A warrior can easily switch between his two active weapon sets in combat as needed, but swapping weapons triggers a cool-down that prevents warriors from constantly flip-flopping between weapons. However, a warrior can equip the Weapon Master trait to circumvent this cool down, and opt for a more wild back-and-forth combat style with both weapon sets. Outside of combat, the warrior can reconfigure his weapon sets before entering an encounter.

To pa še ni vse. ArenaNet designer Ben Miller nam pojasni, kako bo deloval “traits” sistem.

Each profession focuses on different activities to develop his or her traits. Warriors train physically, bash stuff, eat stuff, and drink stuff. Elementalists, on the other hand, seek ancient knowledge locked in tomes or particularly powerful elemental locations. The different trait challenges accentuate the unique feel of that profession and really bring the experience of playing that profession to life.

Intervjuji & stuff:

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Eric in Ben Odgovarjata

Definitivno blog članek, ki si zasluži svojo novico. ArenaNet guruja Eric Flannum in Ben Miller odgovarjata na vprašanja o trait vmesniku, tipih ter sistemu na splošno, boju, verižnih skillih ter splošnem gameplayu.

Q: Is it still possible to body-block? In combat, will body direction be important; e.g., players being more vulnerable on the sides and the back?

Eric: Because of many issues with collision in a persistent world, players will not be able to collide with one another in Guild Wars 2. That being said, many skills affect the movement of a target (knockbacks, knockdowns, etc…), which allows players to replicate some of the same body blocking tactics that they used in Guild Wars. Body direction is very important indeed, as there are skills that have a greater effect (more damage, stunning, etc…) when used from the side or behind an enemy.

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FAQ It!

Postopač je bil priden in je prevedel uraden Guild Wars 2 Game FAQ za vse non-english speaking obiskovalce. ;) Preberete si ga lahko tukajle.

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