Francoska stran JeuxOnLine je objavila zanimiv intervju, ki razkrije informacije o velikosti dungeon skupin (največ 5), odsotnost monk poklica, PvP duelov ter hoje (walking) v Guild Wars 2. Angleški prevod najdete tukajle.
How many players will be able to play the biggest dungeons in the game? 8 or 12 like in the first game?
In Guild Wars 2, dungeons are an integral part of the game and can be played by a party with a maximum size of 5 players. We believe that this is an appropriate size for the difficulty of the dungeons we have built.
How is the death of your character going to happen? Similarly to GW, or will this be more complex?
This is something that we are not talking about yet, but it will not be too long before we publish an article about it on the web. Once again, we are doing something a little different with death and resurrection in Guild Wars 2. Keep an eye on the Guild Wars 2 website for more information!
“Players will not be able to duel one another in the PvP and World vs World formats.”
Tega najbolj ne razumem. Če srečaš nasprotnika v WvW formatu in se z njim spopadeš, ni to neke vrste duel? Ali smo spet razporejeni v skupine že od začetka..
Verjetno bos lahko, ampak pac ne bo kontroliranega okolja namenjenega posebaj za duele.
malce drugačen sistem,kot smo ga vajeni v mmo igrah
Jaz MOČNO upam, da bodo dueli kot v WoW.
men bi blo usec da bi blo tko k v wow da bi se lahko v svetu pobijal med sabo. sam da bi blo tko narjen da k ga enkrat stihnes da ga pol ne mors griefat al neki
To bo mozno samo v World vs. World. V PvE ne bo PKjanja.
ne-nočem da gw2 posnema preveč wow-naj ostane drugačna igra kot je bila do zdaj.Grindanje igralcev za višji lvl-fail, duele v mestih(kot sem nekje prebral jih gw2 ne podpira)bodo verjetno nadomestile te mini igre…