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Manjši alpha in beta testi v 2011

Vsaj takole pravi pred kratkim osvežen uraden FAQ.

When will there be a beta?

We will be conducting small closed alpha and beta tests in 2011. The feedback from these tests will determine when we will do public beta tests and ship the game. Guild Wars 2 is a very large and ambitious game, and Guild Wars players rightfully have very high expectations. We want players to be absolutely blown away by the game the first time they experience it.

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Teden o ljudeh

Ne, to ni naslov kakšne kulturne prireditve ali razstave. ;) Gre za novo serijo člankov, avdio in video posnetkov ter ostalih informacij o ljudeh oz. človeški rasi v Guild Wars 2. Več informacij najdete v članku “Oh, the Humanity! Human Week Begins“.

  • Tuesday – In a blog post full of cool audio clips of the background conversations between human NPCs, writer John Ryan will show how writing and sound design bring the human story to life in Guild Wars 2. This dialogue, overheard by your character in the human areas, really expands and fleshes out the world in a way that simple quest text can’t. – Against the Wall: Humanity in Guild Wars 2
  • Wednesday – Character art team lead Aaron Coberly discusses the current state of human character design in this blog post, which features some great examples of the range of armor and clothing available to human characters inGuild Wars 2. – Character Art in Guild Wars 2 – Designing Humans
  • Thursday – We’re updating the human page on GuildWars2.com with new background detail authored by Jeff Grubb, new wallpapers, and a brand-new video tour of the human homeland. – Human | Guild Wars 2
  • Friday – Lore and Continuity Designer Ree Soesbee explores the tension and balance of power between the three main armed factions in Kryta – the Seraph, the Ministry Guard, and the Shining Blade in this intriguing blog post. – The Line of Duty – The Three Military Orders of Kryta
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Jon Peters o boju

Designer Jon Peters nam pojasni, zakaj Guild Wars 2 boj ne bo deloval po principu vsem znane trojice (heal, DPS, tank). Bomo videli, je rekel slepi. ;)

We’ve said this a few times in a few places but I can’t reiterate it enough: We built this game so that they professions act as play styles, not as roles. Each profession can support, control, and do damage. We believe that this creates more dynamic combat and more distinct professions because there are more play styles than roles.

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Poklic #5: Guardian

Eurogamer je tudi tokrat med prvimi! Objavili so opis, kratek intervju in video posnetek novega poklica Guardian. Gre morda za Guild Wars 2 monka?

In short, the Guardian evolves the Monk from Guild Wars 1. The sequel does away with dedicated healing, remember, but as lead designer Eric Flannum and cohort Jon Peters told Eurogamer – there’s still demand for that role.

“In Guild Wars 1 we had a Monk. We know people like to play that profession, we also know we’re not building a dedicated healer in our game, so we couldn’t bring in a character called a Monk into our game and say oh we just totally annulled his healing and took away his connection to the gods,” explained Peters.

Dodatne povezave:

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Pogovor z razvijalci

Fan stran Guild Wars 2 Guru bo ta četrtek, 27. januarja ob 21. uri, organizirala pogovor z ArenaNet razvijalci v živo na IRC omrežju GameSurge. Sodelujoči bodo lahko zastavljali vprašanja o Guild Wars 2 in poklicu Guardian. Več informacij o dogodku najdete tukaj.

Have some questions about Guild Wars 2 that you want answered? Want to get in a few questions about the Guardian? This Thursday, January 27th at 12PM PST/8PM GMT, you’ll have your chance at the Guild Wars 2 Guru’s LIVE dev chat on IRC!

Update: Chat log si lahko preberete tukaj.
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