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GW2Guru Intervju #2

GW2Guru je objavil drugi del ArenaNet intervjuja, ki je na srečo precej bolj zanimiv od prvega. Vsebuje namreč info o competitive PvPju, observer mode-u, guildih, craftanju, healing in protection buildih in zakaj tako veliko norn likov nima brade. ;)

Isaiah Cartwright – Game Designer: Healing in GW2 is different from most other MMO’s. One of our goals is that you should always be happy to see other players and this shouldn’t change based on their profession, race, skill choices, or anything else. Which means each player needs to be slightly more self sufficient so that one particular profession is not required to do any given type of content. It’s why we made the healing slot a required part of the skill bar. It allows us to make the heal skill powerful enough so players can take care of themselves. There will still be ways to support your allies and some professions will specialize in support but no single profession is always required.

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Dinamičen Event Sistem

Po daljšem “predahu” nas je ArenaNet danes le pogostila z novim člankom na uradni Guild Wars 2 strani. Colin Johanson (Lead Content Designer) nam tokrat podrobneje predstavi dinamičen event sistem, ki bo kot kaže zelo velik in pomemben del igre.

As an added bonus, we’ve also hidden hundreds of events all over the world that require interaction with the game world. This helps give an extra sense of reward and discovery for those who seek to explore the entire world. Finding an entrance to a secret cave deep at the bottom of the ocean and removing a glowing orb from the cave could let an evil creature loose from its ancient prison and kick off a chain of events as the creature terrorizes the ocean shipping lanes. Reading the spells written on an ancient wizard’s spell book in a ruined castle at the top of the highest mountain peak could open a portal to another world and trigger a chain of events as creatures from that world come through the portal. GW2 is all about being a game for every type of gamer, and we’re specifically using the event system to make this possible.

Še par intervjujev, ki se nanašajo na event sistem:

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GuildMag #1

Izšla je prva izdaja elektronske revije GuildMag, ki je prostovoljno delo zavzete Guild Wars skupnosti ter vsebuje celo intervju z ArenaNet pisateljico in world designerko Ree Soesbee. Thx CookieTime.

The May issue of GuildMag has arrived! We have wide range of articles prepared for you aswell as some fan-art, a theme remix, comedy, lore an interview with ArenaNet revealing something special. This issue’s theme is The Fires of Tyria in conjunction with that we have articles the dragons on Tyria, balthazar and the Ring of Fire islands.

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Eric Flannum Odgovarja

ArenaNet je na svojem blogu objavila kratek intervju z glavnim designerjem, ki odgovarja na nekatera pereča vprašanja igralcev. Med drugim izvemo, da bo GW2 vseboval kar precej non-combat aktivnosti in da menjava poklica med igro ne bo mogoča. Prav tako bodo nekateri poklici spet imeli svoje pete (pets).

Q: Will players be able to change their profession after character creation, or will they need to create a new character to change professions?

Eric: Players will be unable to change professions in Guild Wars 2. We’ve designed each profession in the game to be very distinct and different from each other, and many of our game systems take that into account. Because of this, it’s not easy for us to change the profession of a character once they’ve been created.

Update:  Martinu je uspelo iz Erica izvleči še nekaj dodatnih informacij o delovanju elementalist attunementov in pasivnih talentov (traits), ki bodo vplivali na prvih 5 skillov.

An elementalist can change attunement at any time. The attunements themselves are actually skills with a significant cast time, energy cost, etc… Despite being skills they do not take up any of the elementalists skills slots so every elementalist will eventually have access to all four attunements at all times. In our experience some players prefer to stay in one element while others may switch regularly. Switching can be done to achieve cross element combos or it can be done purely based on situation.

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Guild Wars 2 3D Models

Eye-candy! :)

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